Review · Slice of Life · January 10, 2018
Slice of Life
Take a walking simulator and tie it to the frustrating difficulty of a Bennett Foddy and you start to get a picture of what we’re playing here.
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12 reviews
Review · Slice of Life · January 10, 2018
Take a walking simulator and tie it to the frustrating difficulty of a Bennett Foddy and you start to get a picture of what we’re playing here.
Read more →Review · Assassin's Creed™: Director's Cut Edition · October 12, 2017
The game that defined a genre, the first Assassin’s Creed brought us our first taste of unlimited exploration in a series that continues to be a juggernaut to…
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Review · Scrap Mechanic · October 11, 2017
We break down just what it is about this game that people find so endearing, despite the game’s limitations and seemingly endless development schedule.
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